PENINGKATAN KETERAMPILAN MENGETIK 10 JARI ANAK MELALUI PERMAINAN TYPER SHARK DELUXE DALAM RANGKA HARI ANAK NASIONAL DI KALURAHAN SAMBIREJO
DOI:
https://doi.org/10.67157/dimaslia.v4i2.189Keywords:
ten-finger typing, educational game, digital literacy, children, Typer Shark DeluxeAbstract
Ten-finger typing is a fundamental digital literacy skill that should be introduced early in childhood, yet most children still rely on the hunting-and-pecking technique due to the lack of exposure to proper typing methods (Renaldi, 2023) . This community service activity aimed to introduce and train children in basic ten-finger typing techniques through the educational game Typer Shark Deluxe, conducted as part of the National Children’s Day Celebration in Kalurahan Sambirejo, Prambanan, Sleman Regency, Special Region of Yogyakarta, on 26 July 2025. This activity was part of the Mono-Disciplinary Village Partner (Desa Mitra Mono Disiplin Ilmu) community service scheme carried out by the Community Service Team of the Informatics Study Program, Universitas Islam Mulia Yogyakarta, in collaboration with Kalurahan Sambirejo. The method applied was face-to-face training using a play-based learning approach, consisting of an introduction to home row finger positioning, basic typing practice, and a turn-based/group Typer Shark Deluxe gameplay session, closed with an evaluation in the form of an inter-participant typing speed competition. A total of 33 children from Kalurahan Sambirejo participated in the entire series of activities. The results showed an improvement in children’s understanding of basic finger positioning and high enthusiasm during the training, indicating that the educational game approach is effective as a medium for introducing ten-finger typing skills to children in rural areas.




